Submission Deadline Extended To August 10! Eligibility Window Extended! Submit

  • Best Original Score Submissions must have original music composed for the experience, which has not been used in any other work (eg: television, film, etc.).
  • Best Live Action Experience Submissions must be works of video-based VR.
  • Best Narrative Experience Submissions must tell a passive and/or interactive story.
  • Best Sound Design Submissions employ inventive and well-executed sound design.
  • Best Social Experience Submissions in this category must include an element of interplay between two or more viewers, locally or over a network.
  • Best Game Submissions in this category must be interactive virtual reality video games.
  • Best Educational Experience Submissions will be judged on the originality and effectiveness with which information is imparted to the viewer.
  • Best Music Experience Submissions in this category use music as a key element.
  • Best Mobile Experience Submissions in this category are virtual reality experiences that run on a cellular phone.
  • Most Innovative Submissions in this category leverage original and advanced implementations of VR technology and artistry.
  • Best Interaction Design Submissions in this category showcase innovative mechanics for interaction with a VR experience.
  • Best GUI Submissions in this category showcase effective and innovative mechanics and displays for graphical user interfaces in virtual reality.
  • Best Student Experience Submissions in this category must be created or led by a student, verifiably enrolled at the time of creation. Enrollment in an educational institution from Elementary through PhD-level satisfies the requirement.
  • Best Art Direction Submissions in this category showcase exceptional visual expression.
  • Best Independent Experience Submissions in this category must have been created on a budget of less than $150,000 (including salaries).
  • Most Transportive Experience Submissions in this category give the viewer the sensation of having left the physical space and having been transported into virtual reality, to an extraordinary degree.
  • Best Overall As judged by our full voting membership – the best submission of 2016.

Virtual Reality's Awards Ceremony

The Virtual Reality Foundation was founded as a non-profit to reward individuals and teams making strides in the field of virtual reality.

We accept open submissions, which are then narrowed by our Board of Governors.

The 2015 Proto Awards

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Get in Touch

Press Inquiries
Codeword PR // tvrf@codewordagency.com

Other Questions
info@protoawards.com

Location and Dates

LOCATION > TBD
July 10-August 10 > Submission Window
August 15-29 > Board of Governors Voting
September 5-15 > General Membership Voting
TBD Fall 2016 > Proto Awards Ceremony

Voting Process

The Proto Awards are voted upon in three phases. After experiences in contention are submitted via the Proto Awards web site, they are voted upon by our Board of Governors, composed of VR luminaries and past Proto Awards winners. Each Governor serves on three award category committees, and evaluates the entire field of submissions in each of those categories in order to narrow the field to the six honorees presented at the Proto Awards Gala.

After the Board of Governors has narrowed each category to six honorees, the Proto Awards General Membership composed of the Board of Governors and past honorees votes to select the winner of each category.

The six honorees with the greatest vote tallies in any single category are voted upon by the General Membership to select the Best Overall winner. Votes are tallied in an instant runoff, with each voter having ranked their top five choices. The trustees of the Virtual Reality Foundation and founders of the Proto Awards do not vote at any stage of the process.